I’m a computational cognitive scientist researching persuasion and influence. Most recently I’ve worked on evaluating AI persuasion for OpenAI1, UK AISI2, and Transluce. For my PhD I studied generative models3 and political persuasion4 at MIT, then worked on simulating human experiments5 at Stanford.
Recent highlights: Predicting results of social science experiments using large language models; The levers of political persuasion with conversational AI; How experiments help campaigns persuade voters
→ AI systems out-persuade expert humans
→ The AI Epistemic Deference Index: A Continuous Measure of Sycophancy
→ AI Epistemic Risks: Emerging Mechanisms & Evidence
→ Artificial intelligence can persuade people to take political actions
→ DeliberationBench: A normative benchmark for the influence of LLMs on users’ views
→ The levers of political persuasion with conversational AI
→ How will advanced AI systems impact democracy?
→ Outcome-based Reinforcement Learning to Predict the Future
→ Predicting results of social science experiments using large language models
→ Encouraging vaccination using the creativity and wisdom of crowds
→ Large language models are more persuasive than incentivized human persuaders
→ The impact of AI message-testing on public discourse
→ Quantifying the returns to persuasive message-targeting using a large archive of campaigns’ own experiments*
→ GPT-4o System Card: Persuasion
→ How experiments help campaigns persuade voters: evidence from a large archive of campaigns’ own experiments
→ Using survey experiment pre-testing to support future pandemic response
→ Listening with generative models
→ Quantifying the persuasive returns to political microtargeting
→ Emotion prediction as computation over a generative Theory of Mind
→ DreamCoder: growing generalizable, interpretable knowledge with wake-sleep bayesian program learning
→ Rank-heterogeneous effects of political messages: Evidence from randomized survey experiments testing 59 video treatments
→ Hybrid memoised wake-sleep: Approximate inference at the discrete-continuous interface
→ DreamCoder: Bootstrapping Inductive Program Synthesis with Wake-Sleep Library Learning
→ Estimating the Persistence of Party Cue Influence in a Panel Survey Experiment
→ Learning to learn generative programs with memoised wake-sleep
→ Inferring structured visual concepts from minimal data
→ Learning to infer program sketches
→ The Variational Homoencoder: Learning to learn high capacity generative models from few examples
→ Auditory scene analysis as Bayesian inference in sound source models